Based in Bristol/Herefordshire, UK
Bug Hunter and Bug Hunter In Space were puzzle platform games released in 1990 for the Acorn Archimedes computer - the first machine to use an ARM processor. They are essentially platform games in which you have 'sticky feet' and can walk up walls and along ceilings. This makes for a very unique platform experience.
Ian started programming at 8 years old, when his family bought a BBC Model B micro. Like any kid who was learning programming at that time, he wanted to write games. In 1988 Ian started programming for the Acorn Archimedes - the first computer to use an ARM chip, and at the time one of the fastest home computers in the world. The power of the Archimdes hardware inspired him to write and publish several games while he was studying for his GCSE's and A-levels. Bug Hunter and Bug Hunter In Space (both published in 1990 by Minerva Software) were hits at the time and are still fondly remembered within the Acorn retro gaming community.
- 256 colour graphics - this was a big deal at the time
- Unique 'walk up walls' platform game mechanic
There are far more images available for Bug Hunter In Space, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
- "(From 1990) ... The graphics are cute and everything has an underlying sense of humour. Bug Hunter was good, but Bug Hunter In Space is brilliant."
- Lazarus, Micro User Magazine 1991
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About Codeulike Games
Codeulike Games is Ian Finch, a veteran of the 80s/90s BBC/Acorn game scene, recently returned to game development.
More information on Codeulike Games, our logo & relevant media are available here.
Bug Hunter In Space Credits
Ian Finch (née Richardson)
Original Publisher (copyright returned to Ian in 2009)